Let me load up the 762 mod this evening (it's morning here for reference) when I get home from work and I can check it out.Īlso, a list of mods that you installed would be helpful. So far, I have only loaded Izayo's shotgun and 556 mod (haven't done the 762 mod yet). You will get errors, especially with mods that add assets to the game or change the character file. With 7 Days to Die, you can't remove mods and continue with a save game. Thank you for your interest in my problem, i normaly load my save,no crash, but when game start, my character had lvl1, but i doing backsave before and i repair this.I try delete all other mods,only your shotgun,5.56 and 7.62 gunmod i left,copy from backsave my character and start game.I had again character lvl1.I try start my save without your 7.62 gunmod,copy from backsave my character and character is ok,have lvl 52,no errors.Something in your 7.62 gunmod resets my character. Search keywords : IZY, Gun, Poster, Sniper, DMR Bipod deploy when aim (only work with none bolt action type SR110A2, PSG-1, M21SOCOM) Eject smoke, eject smoke will appeared during bolt cycle animation (forgot to add in mosin nagant ) bolt action hands animation (hands asset borrowed from Tactical Action) but it will only appeared in first person view a Poster block that shows gun list and skill crafting amout. *DON'T ignore "A21_Izayo_Visible_Mods_mod" it make gun mod like "grip, stock " visible in game* Installation : put both folder into /7 Days To Die/Mods Marksman Rifle (D.M.R)= Medium - High damage, accuracy , medium - far range, high ammo cap and rate of fire. Sniper Rifle = very High damage, very high accuracy ,far range, +small mobility bonus. 7.62 GUN pack vanilla expansion mod, new 8 guns (more in the future) with unique stats ,balance based around the vanilla's guns
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